lunedì 27 marzo 2017

Cool Mist Humidifier _ interaction design

Cool Mist Humidifier  What is wrong?  Wrong System Image Unexpected behavior: - For the user the handle means that is possible lift the entire object and transport it. For the designer the handle is only for the tank, where refill the water. - Water spill outside Suggestion: Air...

lunedì 20 marzo 2017

Dieter Rams: ten principles for good design

Dieter Rams: ten principles for good design Back in the late 1970s, Dieter Rams was becoming increasingly concerned by the state of the world around him – “an impenetrable confusion of forms, colours and noises.” Aware that he was a significant contributor to that world, he asked himself an important...

lunedì 13 marzo 2017

How to design doors to be less confusing

How to design doors to be less confusing You’ve encountered a door like this. One that looks like you should pull on it, but really you’re supposed to push. Those doors you hate have a name: “Norman doors.” They’re named after Don Norman, a UC San Diego cognitive scientist, who identified this...

lunedì 6 marzo 2017

Bad Design vs. Good Design: 5 Examples We can Learn From

Bad Design vs. Good Design: 5 Examples We can Learn From by Teo Yu Siang Looking at examples of bad design alongside counter-examples of good design is not only fun but also draws important lessons for designers. They highlight pitfalls for designers to avoid and let us understand how to translate...